Monday, January 12, 2015

Reflection 14

Fortunately, I've completed the game in time but I have been unsuccessful to fix that music bug from last reflection. For now, press the "Q" key to stop the music if it loops and "W" (if I remember correctly) to play the music. As presentation day looms, I have to work on preparing my game to show to the world. I have to export the game to be playable (and to test if it works) outside of my computer. I briefly read over these links:

http://gamedev.stackexchange.com/questions/61440/how-do-i-share-my-game-maker-games

http://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/009_distributing%20your%20game.html

https://www.youtube.com/watch?v=AiKGxJLnscQ

and I'll have to test this out when I come home.

After exporting the game to Windows/PC, I will test if the game will work in the school computers by either putting it to a USB or sending the file to my school email. This is the plan that I want to test out. If all else fails, I'll bring my laptop to play the game over. Good luck, everyone~!

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